💡 Overview
Codex Studios Wagon Chop is a fully immersive RedM mission system that brings outlaw-style wagon boosting and dismantling to your server.
Players take on risky jobs, steal wagons, chop them for parts, fight off raiders, and build their trust level in a hidden black-market network. Every mission feels like a mini cinematic story out on the frontier.
⚙️ Core Features
🧍 NPC Mission System
Start missions by talking to configured NPC vendors.
Optional opening hours for added realism (night-only, business hours, etc.).
Smooth 3D prompts like “Hold to Talk” and “Get the Item”.
Fully integrated with the Codex Core player API for clean interaction handling.
🦉 Bird Delivery System
A messenger owl delivers mission letters from the skies for a unique RP touch.
Players collect a boosting letter item to initiate their next wagon job.
Immersive parchment-style NUI UI lets players Accept or Abort missions.
🛞 Wagon Boosting & Chopping
NPC assigns a wagon target based on the player’s trust level.
Steal the wagon and drive it to a random chop location.
Break it down part-by-part using:
Interactive mini-games
Progress bars via ox_lib or other progress systems
Fully synced blips and mission markers keep players on track.
🧠 Trust Level System
Complete missions to gain trust and climb the black-market ladder.
Higher trust unlocks:
Better wagon models
Bigger and more valuable rewards
Uses codex_trustlevel for integrated, scalable progression.
🔫 Dynamic Raider Attacks
Once chopping starts, raiders spawn to ambush the player.
Fully configurable AI:
Ped models
Weapons & accuracy
Spawn radius & behavior
Every mission becomes a tense encounter, not just a delivery job.
💰 Rewards & Economy Integration
Automatic money check before mission start to ensure players can pay any required fee.
Flexible reward system:
Items
Herbs
Consumables
Fully integrated with Codex Core economy and inventory for clean, server-side handling.
🖼️ Immersive UI
Elegant parchment-themed UI for mission details.
Accept / Abort buttons with smooth transitions and fades.
Old West–style typography and layout to match RedM’s aesthetic.
⚡ Optimized & Reliable
Automatic cleanup of:
Spawned entities
Peds
Blips
Configurable distances, timers, and performance options.
Clean, modular code designed to be easy to expand and maintain.
🧩 Dependencies
Required:
codex_corecodex_trustlevel
Optional (for progress bars & enhancements):
ox_lib
Supports mini-games using legends-keypress for more interactive mission steps.
🛠️ Configuration Highlights
Change NPC names, models, coordinates, and working hours.
Set money requirements, trust gain values, and item rewards.
Define:
Wagon spawn points
Chop destinations
Raider spawn behavior & difficulty
Tuned for Codex Core-based servers that want full control over outlaw gameplay.
🎯 Perfect For
Criminal / outlaw job systems
Roleplay economy servers
Servers looking for cinematic, mission-based content
Any RedM server using Codex Core Framework
🧾 Summary
Codex Studios Wagon Chop turns wagon theft into a full outlaw experience —
steal, chop, survive, and carve your name into the black-market legend of the frontier.
“More than a script — it’s an experience.”
Video Preview : https://youtu.be/NbDUytJzUDU
Docs Page : https://codexstudios.gitbook.io/codexstudios-store

