Codex Studios

🍯RedM Distillery Company / Job

🍯RedM Distillery Company / Job

$52.00

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Codex Distillery is a fully-featured job-based distilling system for RedM servers, designed to add long-term progression, teamwork, and risk/reward gameplay to alcohol production.

Players don’t just press a button β€” they manage mash quality, fermentation timing, distillation, aging barrels, capacity upgrades, and job-wide production logistics.

This resource is ideal for moonshiners, distillers, saloons, criminal enterprises, or economy-focused RP servers.


πŸ”§ Core Features

πŸ§ͺ Full Production Pipeline

Players must complete each real production stage:

  • Mash creation (ingredient-based)

  • Fermentation (time-based)

  • Distillation (quality-based outcome)

  • Optional aging barrels

  • Bottling & item output

Each step affects final quality and yield.


πŸ›’οΈ Aging Barrels with Risk & Interaction

Certain recipes require aging:

  • Barrels have temperature drift

  • Overheating causes strikes

  • Too many strikes can destroy the batch

  • Players can:

    • Inspect barrels

    • Cool them down

    • Top them up with alcohol

This adds real stakes and ongoing interaction.


πŸ‘₯ Job-Shared Production System

  • Capacity is shared per job, not per player

  • Jobs must manage:

    • Active batch limits

    • Upgrade storage

    • Long-term scaling

  • Encourages teamwork and organization


πŸ“ˆ Capacity & Upgrade Progression

  • Base batch limit per job

  • Upgradeable capacity levels

  • Requires depositing materials into job storage

  • No instant scaling β€” upgrades are earned


πŸ“Š Persistent Stats & Tracking

Automatically tracks:

  • Total batches produced

  • Best mash score

  • Average quality

  • Barrel successes & failures

  • Active aging batches

Stats persist across restarts.


πŸ–₯️ Modern NUI Interface

  • Clean, intuitive UI

  • Live batch tracking

  • Recipe browser

  • Capacity overview

  • Upgrade requirements displayed clearly

No commands required β€” everything is menu-driven.


βš™οΈ Configuration & Customization

Even with CFX escrow enabled, you can fully configure:

  • Job locations & stations

  • Recipes (ingredients, difficulty, aging time, outputs)

  • Fermentation duration

  • Capacity limits & upgrade requirements

  • Barrel behavior (temperature, strikes, failure rules)

  • Items used for cooling and topping up

  • UI item labels

All configuration is done via:

  • config.lua

  • shared/recipes.lua

βœ… No code editing required
βœ… Safe for updates
βœ… Server-owner friendly


πŸ”— Dependencies

Required:

  • codex_core

This script uses codex_core for:

  • Inventory handling

  • Job detection

  • SQL persistence

  • Prompts & notifications

  • Server/client callbacks


πŸ”’ Escrow Information

This resource is protected using the CFX Escrow System.

  • Server and Client side logic is encrypted

  • Configuration & recipes are fully editable

  • No impact on performance or usability

  • Updates remain compatible with your config


🎯 Perfect For

  • Moonshiner jobs

  • Distillery businesses

  • Crime & black-market RP

  • Economy-driven servers

  • Servers wanting long-term progression systems


βœ… Summary

βœ” Full alcohol production pipeline
βœ” Job-shared capacity & upgrades
βœ” Interactive aging barrels with risk
βœ” Persistent stats & storage
βœ” Clean NUI experience
βœ” Escrow-safe & configurable

Codex Distillery turns alcohol production into real gameplay β€” not just a crafting menu.


Documentation Page : https://codexstudios.gitbook.io/codexstudios-store
Video Preview :Β https://youtu.be/pzLmNW7B-sgΒ 

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