Codex Studios

🛡️[Codex Studios] : RedM Anticheat Full Pack

🛡️[Codex Studios] : RedM Anticheat  Full Pack

$58.00

Codex AntiCheat is a lightweight, server-side driven anticheat for RedM focused on real in-game behaviour, not fragile pattern checks.
It runs completely in the background and flags (or kicks) suspicious players while giving staff clear logs through Discord.

This Version contains the Fully setup UI PANEL and more strong entities detection.

Key Features

🔫 Combat & Aimbot Detection

  • Invisible “HoneyPot” bots around the player to detect external aimbots and silent-aim tools.
    If your bullets consistently hit invisible NPCs, the system flags you.

  • Headshot accuracy tracker – monitors headshot ratio over time.
    Abnormally high ratios (configurable) are flagged as suspicious.

  • Silent-aim / snap-aim detection using raycasts:

    • Compares the entity you’re actually aiming at with the entity that gets damaged.

    • If hits don’t line up with your crosshair, a flag is raised.

  • Long-distance kill checks – kills from unrealistic distance (>100m by default) are reported.

🛡️ God Mode & Health Exploit Protection

  • Detects players taking heavy damage without losing health.

  • Watches for over-health values (e.g. HP > 600) and flags godmode style buffs.

  • While a player is detected as invincible, Codex can:

    • Freeze the player and/or vehicle.

    • Disable firing.

    • Log the incident to Discord for staff review.

❤️ Heal & Revive Exploit Checks

  • Tracks health changes over time and detects:

    • Unauthorized heals (big HP jumps without server-granted bypass).

    • Unauthorized revives (coming back from death without allowed revive window).

  • Server can temporarily whitelist legit heals / revives (e.g. medics, commands) via events so staff tools still work.

🧭 Teleport / NoClip & Movement

  • Teleport-like movement detection:

    • Measures distance between checks and flags large jumps.

  • Confirmed noclip check:

    • Detects players spending a long time in the air with no ground below them.

  • “Fell under the map” detection to catch suspicious z-axis exploits.

🧬 Anti-Tamper & Resource Integrity

  • Tamper detection:

    • Monitors core LUA environment and basic debug hooks to spot injected code or manipulated globals.

  • Unauthorized resource scanner (whitelist-based):

    • Periodically scans running resources on the client.

    • Any non-whitelisted resource can be logged or used to auto-kick.

  • Native blocking:

    • Optionally disables sensitive natives client-side (e.g. GiveWeaponToPed, SetEntityInvincible) to stop simple cheat scripts from working at all.

🐎 Entity & Object Protection

  • Server-side entityCreated hook:

    • Blocks blacklisted models (legendary animals, troll props, etc).

    • Per-player rate limiter for spawned entities (peds/objects) in a sliding time window.

    • Optional auto-kick when a player exceeds configured spawn limits.

  • Client-side scale & size checks:

    • Detects abnormal player and owned-NPC sizes (mini giants, tiny peds, etc).

    • Can auto-delete suspicious NPCs and log details.

⚙️ Event Flood & Exploit Traps

  • Global event spam detection:

    • Tracks how many events a player sends in a short window and can kick for event flooding.

  • Bait events:

    • Fake server events like giveweapon, setadmin, reviveall, etc.

    • Any cheat that triggers them immediately flags the player and can auto-kick.

🖥️ NUI DevTools / Menu Protection

  • Built-in protection against NUI DevTools injections:

    • Attempts to open your anticheat NUI in DevTools are logged and the player can be kicked.

  • Works together with your NUI callback to verify that the UI is not being spoofed.

📊 Logging, Dashboard & Discord Integration

  • Central server logger collects all anticheat flags.

  • Sends rich embeds to a configurable Discord webhook:

    • Player name & server ID

    • License, Steam & Discord identifiers

    • Reason for the flag

    • Optional banner & thumbnail images

  • Lightweight internal log buffer so staff can see recent detections at a glance.

  • Simple counters for:

    • Total detections

    • Bans in the last 7 days

    • Active players


Configuration

Everything is configured through a single shared config file:

  • Toggle each module:

    • AntiAimbot, TrackPlayerAccuracy, AntiGodMode,
      HealReviveChecker, RaycastChecker, AntiPlayerTeleport,
      TamperDetection, AntiResourceInjection, AntiEntities,
      DisableNatives, Antiscaleoverride, etc.

  • Set anticheat behaviour:

    • Drop players automatically or only log to Discord.

    • Event-spam limits (max events + time window).

    • Entity limits per player (peds, animals, objects, spawn rate window).

    • Min/Max allowed character size.

  • Whitelists:

    • Steam / license allowlist for NUI/DevTools protection.

    • Extensive resource whitelist so only your approved server scripts are allowed.

No recompilation is required – just adjust the Lua config and restart the resource.


Requirements

  • RedM server (fx_version bodacious, rdr3 game).

  • Codex Core and its dependencies (used for client library / loading state).

  • A configured Discord webhook URL for log delivery.

  • Works alongside popular RedM frameworks and scripts (TPZ, VORP, Syn, etc.) – many are pre-whitelisted in the config.


Installation

  1. Upload the codex_anticheat folder to your RedM resources.

  2. Add ensure codex_anticheat to your server.cfg after its required dependencies (e.g. codex_core).

  3. Edit shared_anticheat_config.lua:

    • Set your check method (Steam / license).

    • Add your staff / dev identifiers to the allowlist.

    • Paste your Discord webhook URL.

    • Adjust spawn limits, model blacklist and module toggles.

  4. Restart the server and verify that flags appear in your Discord channel when testing.


What This Resource Is Not

  • This is not a magic “ban everyone” button.
    Codex AntiCheat focuses on behaviour-based detection and giving staff good information so you can make the right decisions.

  • No external database is required for basic use (SQL integration can be added if you want group checks).


Support

IF YOU HAVE ANY QUESTIONS BEFORE YOU BUY IT (PRE-PURCHASE FAQ ) PLEASE OPEN TICKET ON OUR DISCORRD!

If you need help with installation, configuration or adding new models / resources to the whitelist, please open a ticket in our Discord after purchase.
We are happy to help you tune the limits to fit your server’s playstyle.

Docs Page for developers :https://codexstudios.gitbook.io/codexstudios-store
Docs Page for Config : https://codexstudios.gitbook.io/codexstudios-store

Show Case Menu of BETA (NOT RELEASED YET):
https://streamable.com/vqa96i

Full Video Preview (coming soon REASON : WE ADD AN ANTICHEAT MENU )


EG: THIS IS A BETA VERSION AND CODEX STUDIOS WILL UPDATE AND PATCH THE RESOURUCE  ALMOST EVERYDAY

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